Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
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Updated
Jul 2, 2024 - Java
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
A JNI interface to Bullet Physics and V-HACD
The JBullet implementation used in jMonkeyEngine3
JVM bindings for Jolt Physics (library has an MIT license)
Integrate Jolt Physics into jMonkeyEngine projects (code has New BSD license)
Editing tool to create collision bodies for your 2D sprites
A GUI application to configure a Minie ragdoll (code has New BSD license)
Java bindings for Jolt Physics
A RemoteTransform2D-like node that remotes single or multiple CollisionShape2Ds
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