v2.4.2 Visual Changes and more hacks!!!
New Features has been added along with some optimization
This or one more version will be the final version with new combat/movement/render hacks. (like Xray, Auto Armor, etc. if I want to)
The newer versions will mostly focus on better Visual hacks and Hud changes (like tracers, search, ESP, etc. and more nametags customization)
Updated to 1.19.4
Hacks Changes:
Added AimBot (really glitchy but works)
Added Scaffold (Works fine)
Removed Reach (Not completely, just from the hud because it did nothing)
Killaura changes:
-Added Single and Multi Target support
-Added AutoDelay for Swords and axes
-Added Only Swords and axes mode
Now the entities attacked in single target mode will have an white outline indicating which one is being attacked
Render changes:
New Customizable Entity Nametags - Now you can change the color of the nametags rendered (player and other entities are different)
Displays Ping of the player/entity beside the nametag (Text Color of this cannot be changed [default - White] )
Nametags have been changed to render better (aka added text shadow and improved visuals)
Changes to renderText code for optimization (soon changes to rgbtext for optimization will come)
Issues may occur with the current rendering hence I request to inform of any problems that may occur in the issues tab
Config changes:
You can now directly open up the config screen (by default using Right shift) without the hassle of using Mod menu for changing values quickly
Added a new HUD category for the render elements
Removed expandable subcategory since it caused crashes
Again issues may occur
Minor changes:
Added Tooltips (basically small text guide) for configing certain hacks.
Changed Keybind categories from just 'Imperials' to 'Smphack Mod' and 'Hacks Keybind'
Other changes include Code changes to a lot of places and optimisation.
Some other changes that I made and have now forgot 💀
The config screen will still be accessible by Mod menu.