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#sdy Handle redundant shard maps during import. #16943

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Commits on Sep 9, 2024

  1. #sdy Handle redundant shard maps during import.

    Even with a mesh with multiple axes size > 1, if the shmap is operating on no axes > 1, then JAX will create the call but not have the pattern of the custom calls. So just inline.
    
    PiperOrigin-RevId: 672536491
    bartchr808 authored and copybara-github committed Sep 9, 2024
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