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Animate Music Room levels and spectrum analyzer at a constant speed, regardless of the target frame rate
BGM
Bug
Something isn't working
~≤0.33 pushes
Projected number of pushes needed. Might turn out to get more expensive!
#60
opened Mar 7, 2024 by
nmlgc
Integrate a real spectrum analyzer for waveform BGM
BGM
Enhancement
New feature or request
Modding
~≤0.33 pushes
Projected number of pushes needed. Might turn out to get more expensive!
#59
opened Mar 5, 2024 by
nmlgc
Resurrect the i586 build by polyfilling the C++ standard library
Vintage
Only necessary to keep the game working on the old Windows 9x systems that it originally targeted.
~≤0.33 pushes
Projected number of pushes needed. Might turn out to get more expensive!
#58
opened Feb 28, 2024 by
nmlgc
Support comments from BGM pack file metadata
Enhancement
New feature or request
Localization
Modding
#56
opened Dec 27, 2023 by
nmlgc
Restore the original style of the in-game music title animation
BGM
Bug
Something isn't working
Modding
~≤0.33 pushes
Projected number of pushes needed. Might turn out to get more expensive!
#55
opened Dec 23, 2023 by
nmlgc
Compress rapid-fire screenshots
Enhancement
New feature or request
Graphics
~≤0.33 pushes
Projected number of pushes needed. Might turn out to get more expensive!
#54
opened Sep 17, 2023 by
nmlgc
Backport SDL 2-dependent new input/sound/platform features to Windows 98
Enhancement
New feature or request
Vintage
Only necessary to keep the game working on the old Windows 9x systems that it originally targeted.
#53
opened Sep 4, 2023 by
nmlgc
Store separate bindings for every different controller
Enhancement
New feature or request
Input
Keyboard and joypad input.
~≤0.33 pushes
Projected number of pushes needed. Might turn out to get more expensive!
#52
opened Sep 3, 2023 by
nmlgc
Support joypad remapping of directional inputs
Enhancement
New feature or request
Input
Keyboard and joypad input.
~≤0.33 pushes
Projected number of pushes needed. Might turn out to get more expensive!
#51
opened Aug 31, 2023 by
nmlgc
Perfectly resample sound effects to the native sampling rate
Enhancement
New feature or request
#50
opened Aug 29, 2023 by
nmlgc
Support keyboard remapping
Enhancement
New feature or request
Input
Keyboard and joypad input.
~≤0.66 pushes
Projected number of pushes needed. Might turn out to get more expensive!
#48
opened Aug 17, 2023 by
nmlgc
Add a FPS counter
Enhancement
New feature or request
~≤0.1 pushes
Projected number of pushes needed. Might turn out to get more expensive!
#47
opened Aug 16, 2023 by
nmlgc
Build the SCL compiler for all supported platforms
Enhancement
New feature or request
Modding
Portability
Porting the game away from 32-bit Windows
~≤0.1 pushes
Projected number of pushes needed. Might turn out to get more expensive!
#46
opened Aug 8, 2023 by
nmlgc
Build for Windows 95
Portability
Porting the game away from 32-bit Windows
#43
opened Jul 22, 2023 by
nmlgc
4 tasks
Port to Linux
Portability
Porting the game away from 32-bit Windows
~>1 push
Projected number of pushes needed. Might turn out to get more expensive!
#42
opened Jul 20, 2023 by
nmlgc
12 of 20 tasks
Add various window modes
Graphics
~≤0.33 pushes
Projected number of pushes needed. Might turn out to get more expensive!
#41
opened Jul 19, 2023 by
nmlgc
4 tasks
Implement text rendering using a cross-platform library
Graphics
Portability
Porting the game away from 32-bit Windows
#39
opened Apr 2, 2023 by
nmlgc
Properly support gameplay forks, including a fix for the fake deathbomb quirk
Enhancement
New feature or request
Gameplay
Modding
~>1 push
Projected number of pushes needed. Might turn out to get more expensive!
#38
opened Jan 5, 2023 by
nmlgc
8 tasks
Turn the core game update code into a headless library
Enhancement
New feature or request
Gameplay
Portability
Porting the game away from 32-bit Windows
~>1 push
Projected number of pushes needed. Might turn out to get more expensive!
#37
opened Jan 5, 2023 by
nmlgc
Implement better replay support
Enhancement
New feature or request
Gameplay
~≤1 push
Projected number of pushes needed. Might turn out to get more expensive!
#36
opened Jan 5, 2023 by
nmlgc
6 tasks
Investigate sporadic slowdowns in 32-bit mode
Bug
Something isn't working
Graphics
#35
opened Jan 2, 2023 by
nmlgc
(DirectDraw) Programmatically disable the 8- and 16-bit compatibility shim
Vintage
Only necessary to keep the game working on the old Windows 9x systems that it originally targeted.
~≤0.33 pushes
Projected number of pushes needed. Might turn out to get more expensive!
#33
opened Dec 30, 2022 by
nmlgc
Quitting out of the Extra Stage moves the main menu cursor to the regular Game Start option
Bug
Something isn't working
~≤0.1 pushes
Projected number of pushes needed. Might turn out to get more expensive!
#31
opened Dec 29, 2022 by
nmlgc
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