Blockbuster 2.6
This update was made by @Chryfi, exceptions are mentioned at the respective items
Compatible with McLib 2.4.1
, Metamorph 1.3.1
and Aperture 1.8.1
. It doesn't mean that future versions of Metamorph and Aperture would be incompatible, but older versions are most likely incompatible.
- Added light morph (requires Optifine's dynamic lighting)
- Added custom light strength for model blocks
- Record editor
- Added ability to select multiple things in record editor
- Area selection via mouse drag (press shift after dragging to add the area to the previous selection)
- Select an area by pressing shift and clicking
- Add / deselect individual actions to the selection
- Added keybinds for record editor
- CTRL + C = copy, CTRL + V = paste, CTRL + A = select all, CTRL + X = cut, SHIFT + D = duplicate, DEL = delete selected actions, ESC = deselect or escape screen if nothing is selected
- Added right click to abort moving selected actions
- Added ability to select multiple things in record editor
- Model block
- Added render last for model blocks
- Added "prevent reset" button to model block to prevent reset on playback when that option is enabled in BB config
- Added "always render" option for model block when BB disable model block rendering config is enabled (suggested by gewenzsko)
- Added local / global translation mode
- Added facing option to image morph
- Added "remove parent space" option to image morph: it removes the transformations of the parent morph e.g. bodyparts
- First person playback related
- Added HotBarChangeAction for recording of hotbar current slot changes and item changes
- Added rotation filter to scene's menu to fix flickering in first person playback after recording from cursor (sponsored by Not Safe)
- Added recording of XP and food level in an easy straightforward way (without actions)
- Added "playback XP and food" button to scene's menu to enable playback of the recorded XP and food level (not recorded via actions)
- Added "look at" to tracker modifier (suggested by Herr Bergmann)
- Added config option to disable rendering actor paths in debug screen (suggested by gewenzsko)
- Re-added the panel with item scale and anchor point for items for obj models in model editor
- Fixed record tp and other recording tp GUI elements not supporting body yaw
- Fixed emoticons sequencer issue while walking (by MiaoNLI)
- Fixed bb gun shoots not in the direction where the recorded actor looks at (fixed by McHorse)
- Fixed bug where actor spams "Tried to add entity but it was marked as removed already" in logs
- Fixed crash concurrent modification exception in ScenesManager when an acotr starts another scene
- Fixed morph resetting to replay morph when playing beyond recording's end
- Fixed sequencer morph animation broken and weird in preview (e.g. when pausing) and broken with tracker modifier
- Fixed GIF crashes when duration of GIF frames is 0
- Fixed rounding format error in snowstorm causing lag spikes when opening model block
- Fixed limb transparency going completely transparent at 10% alpha
- Fixed tracker morph being at camera position when used directly as actor morph without bodyparts
- Fixed actor first person playback invincibility not being applied
- Fixed crash with Carry-on mod when picking up entity actor
- Fixed tracker morph not rendering in GUI
- Fixed crash when McLib is missing (by MiaoNLI)
- Improved render last performance of actors and combined with model blocks
- Improved serialisation of NBT and ByteBuffer in model block