v0.4.0
What's Changed
- Added
resolveTargets
render textures array toRenderPass
to automatically resolve multisampled view textures - 0d8706f - Improved
RenderTexture
bindings copy (format
andsampleCount
are now optional when usingfromTexture
parameter) - aac188d - Renamed
shouldUpdateView
RenderTarget
andRenderPass
parameters torenderToSwapChain
- 4193d2a - Improved
RenderTarget
default depth texture handling (now takes thesampleCount
into account) - ae1a87d - Added
adapterOptions
toGPUDeviceManager
andGPUCurtains
parameters - 54159e3
Full Changelog: v0.3.0...v0.4.0