Releases: martinlaxenaire/gpu-curtains
Releases · martinlaxenaire/gpu-curtains
v0.7.7
What's Changed
- Minor bugs fixes and improvements - v0.7.7 by @martinlaxenaire in #82
Full Changelog: v0.7.6...v0.7.7
v0.7.6
What's Changed
- Updated glTF lightning parameters by @martinlaxenaire in #80
- Minor bugs fixes and improvements - v0.7.6 by @martinlaxenaire in #81
Full Changelog: v0.7.5...v0.7.6
v0.7.5
What's Changed
- Minor bugs fixes and improvements - v0.7.5 by @martinlaxenaire in #79
Full Changelog: v0.7.4...v0.7.5
v0.7.4
What's Changed
- Minor bugs fixes and improvements - v0.7.4 by @martinlaxenaire in #78
Full Changelog: v0.7.3...v0.7.4
v0.7.3
What's Changed
- Minor bugs fixes and improvements - v0.7.3 by @martinlaxenaire in #76
Full Changelog: v0.7.2...v0.7.3
v0.7.2
What's Changed
- Minor bugs fixes and improvements - v0.7.2 by @martinlaxenaire in #75
Full Changelog: v0.7.1...v0.7.2
v0.7.1
What's Changed
- Minor bugs fixes and improvements - v0.7.1 by @martinlaxenaire in #74
Full Changelog: v0.7.0...v0.7.1
v0.7.0
What's Changed
- Mat3 and normal matrix implementation by @martinlaxenaire in #71
- glTF loader & DOM Meshes by @martinlaxenaire in #72
- v0.7.0 by @martinlaxenaire in #73
Full Changelog: v0.6.0...v0.7.0
v0.6.0
What's Changed
- Dynamic materials geometries by @martinlaxenaire in #65
- Texture and buffer usages by @martinlaxenaire in #66
- glTF loader basic implementation by @martinlaxenaire in #67
- Rename texture classes by @martinlaxenaire in #68
- Improve pipelines by @martinlaxenaire in #69
- v0.6.0 by @martinlaxenaire in #70
Full Changelog: v0.5.0...v0.6.0
v0.5.0
This version greatly improves performance (meshes creation, removing and rendering) as well as memory impact (caching of GPU buffers and bind group layouts).
What's Changed
- Updated offscreen canvas test by @martinlaxenaire in #58
- fixed offscreen canvas worker import path by @martinlaxenaire in #59
- fixed offscreen canvas worker init import by @martinlaxenaire in #60
- Performance improvements by @martinlaxenaire in #61
- Add Buffer class by @martinlaxenaire in #62
- Refactor scene graph by @martinlaxenaire in #63
- v0.5.0 by @martinlaxenaire in #64
Full Changelog: v0.4.2...v0.5.0