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Creating a Quarter
The most intuitive way to create a quarter is to use the wand item, this is by default flint. If you cannot get access to a wand, the commands /quarters pos1
and /quarters pos2
will suffice.
Click on the two opposing corners of where you want to create a new quarter, left for pos1, right for pos2. Ensure the positions you select form an area that is entirely within a singular town with no wilderness inside it's bounds. On a server with a default Quarter's config your selection should be highlighted with a series of particles, adjust your selection if it is not correct.
Once you have the area you want to turn into a quarter selected, type /quarters selection add
, this will add that cuboid to your currently selected cuboids and the particle outline will change to reflect this. If you would like to add more cuboids to your selection to create a custom shape select another area and add it to your selection with that command again. Keep in mind that cuboids within your selection are not allowed to overlap, but they are allowed to be separate from each other.
If you have made a mistake with your selection, you can stand within a cuboid you have added already and type /quarters selection remove
to remove it from your selection. Additionally, you can send /quarters selection clear
to completely remove all cuboids you have currently selected.
Keep in mind that while creating a quarter some servers may impose certain restrictions such as a maximum number of cuboids per quarter, max number of quarters per town, or max block volume per cuboid.
With your quarter selected, type /quarters create
and if your quarter is still in a valid location it should be created without issue. It will be given a default particle colour that you can change with /quarters colour {r} {g} {b}
.