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Examples
Jack edited this page Aug 2, 2024
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Names of items below are based off their translation key, shown when pressing F3 + H and hovering over an item in game.
Pattern | Description |
---|---|
oak_log | Only items named oak_log will be able to pass |
^oak | Only items starting with oak will be able to pass |
$log | Only items ending with log will be able to pass |
*wood | Any items with wood in its name will be able to pass |
=awkward_potion | Any item named "awkward_potion", "awkward potion", "awkward potion" will be able to pass, checks for renames |
*wood,stone | Any item with wood in its name or an item named just stone will be able to pass |
#villager_plantable_seeds | Any item with the tag #villager_plantable_seeds will be able to pass |
#animals_spawnable_on&*a | Any block with the tag #animals_spawnable_on AND that has the letter a in its name will be able to pass |
*oak&!*wood | Any item with oak in its name and that does NOT also have wood in its name will be able to pass |
splash_potion&~strength_2 | Any splash potion with strength 2 will be able to pass |
enchanted_book&+mending | Any item that is both an enchanted book and that has mending will be able to pass |
+mending&+protection_4&+unbreaking_3 | Only items with the mending, protection 4 and unbreaking 3 enchantments will be able to pass |
netherite_pickaxe&+efficiency_5&+unbreaking_3&+mending&+fortune_3|+silk_touch | God pickaxes with fortune 3 OR silk touch will be able to pass |