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Allow command-line specification of metal renderer
CI #116: Commit f1030f6 pushed by hughsando
September 16, 2024 12:58 11m 59s master
September 16, 2024 12:58 11m 59s
September 16, 2024 08:06 12m 54s
Send bluetooth paired devices
CI #114: Commit a244f7d pushed by hughsando
September 16, 2024 06:49 12m 3s master
September 16, 2024 06:49 12m 3s
dynamicEglGetProcAddress only for windows
CI #113: Commit df005b6 pushed by hughsando
September 16, 2024 06:07 12m 55s master
September 16, 2024 06:07 12m 55s
Load angle dynamically when using NME_LOCAL_TOOLKIT
CI #112: Commit 067a6ab pushed by hughsando
September 16, 2024 05:49 2m 26s master
September 16, 2024 05:49 2m 26s
Get metal backend working better on SDL3
CI #111: Commit fb19106 pushed by hughsando
September 15, 2024 14:39 12m 32s master
September 15, 2024 14:39 12m 32s
Choose renderer by name for SDL3
CI #110: Commit 8ffbd8b pushed by hughsando
September 15, 2024 05:33 11m 52s master
September 15, 2024 05:33 11m 52s
Get SDL3 working on mac
CI #109: Commit a396043 pushed by hughsando
September 14, 2024 13:22 12m 22s master
September 14, 2024 13:22 12m 22s
Work towards SDL3 for NME_LOCAL_TOOLKIT
CI #108: Commit 9290346 pushed by hughsando
September 13, 2024 13:33 12m 32s master
September 13, 2024 13:33 12m 32s
Use hxcpp zlib version instead of local one.
CI #107: Commit 8f8559f pushed by hughsando
September 9, 2024 12:24 16m 7s master
September 9, 2024 12:24 16m 7s
Update submodules and archive source code
CI #106: Commit c333f65 pushed by hughsando
September 9, 2024 11:35 12m 14s master
September 9, 2024 11:35 12m 14s
Add build note. Try sending gamepad keys from view.
CI #105: Commit c067571 pushed by hughsando
September 5, 2024 15:29 13m 49s master
September 5, 2024 15:29 13m 49s
Get android controllers working
CI #104: Commit 6ef76c1 pushed by hughsando
September 5, 2024 08:52 11m 38s master
September 5, 2024 08:52 11m 38s
Some work on android GameInput
CI #103: Commit a143e4a pushed by hughsando
September 5, 2024 02:16 11m 57s master
September 5, 2024 02:16 11m 57s
September 4, 2024 01:31 12m 43s
No SIMD for jpeg 12 or 16 bits
CI #100: Commit 915e446 pushed by hughsando
September 2, 2024 16:13 13m 18s master
September 2, 2024 16:13 13m 18s
September 1, 2024 08:14 11m 53s
Update JSPRIME defines
CI #98: Commit 1869bdf pushed by hughsando
August 28, 2024 10:13 11m 40s master
August 28, 2024 10:13 11m 40s
Support emscipten target -> wasm better
CI #97: Commit 48b8b9f pushed by hughsando
August 28, 2024 08:55 6m 4s master
August 28, 2024 08:55 6m 4s
Allow shader compile log length of 1 without erroring
CI #96: Commit 9e252c0 pushed by hughsando
August 21, 2024 11:44 11m 42s master
August 21, 2024 11:44 11m 42s
Updates for local toolkit on linux and arm
CI #95: Commit 5a99626 pushed by hughsando
August 11, 2024 02:43 12m 30s master
August 11, 2024 02:43 12m 30s
Add simd flags for macos
CI #94: Commit f024ae5 pushed by hughsando
August 10, 2024 14:37 13m 38s master
August 10, 2024 14:37 13m 38s
Adf JPeg benchmark
CI #93: Commit f8146b9 pushed by hughsando
August 10, 2024 08:24 12m 38s master
August 10, 2024 08:24 12m 38s
Add jpegturbo SIMD files
CI #92: Commit 701b22e pushed by hughsando
August 9, 2024 08:25 14m 19s master
August 9, 2024 08:25 14m 19s