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1st year of development

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@Fueredoriku Fueredoriku released this 17 Jun 15:06
· 492 commits to main since this release
1e622b9

New features since last release:

  • Added new augments and replaced all placeholder augments.
    • Dance body
    • Shotgun barrel
    • Coil barrel
    • Pan extension
    • Starting augments have proper models and animations
  • Added cel shaded visuals and outlines for more stylized visuals
  • Added soundFXs (shooting, hitsounds, etc.)
  • Guns now shoot at the center of a player's screen, crosshair added
  • Added a gallery to preview augment combinations from main menu
  • Added a new particle system for the guns with better performance and visuals
  • Added VFX like muzzle flashes and smoke trails
  • Updated bidding scene with preview models and more visual feedback on player actions
  • Updated map with new and improved models
  • Added explosive barrels

Known issues:

  • Mesh projectiles may unintentionally get caught on pan extension
  • Explosion VFX is missing textures in build
  • Projectiles that that instantiates objects on hit are scaled wrong
  • Mesh projectiles are missing outlines