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Issues: h8ul-modder/factorio-ribbon-maze
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Option to control enemy spawner and turret placement
Feature
New feature or request
#36
opened Mar 5, 2019 by
ChthonicOne
Solve maze at start to improve resource placement
Major Feature
Major new feature or request
#31
opened Dec 15, 2018 by
h8ul-modder
Option to directly set maze width/height in chunks from mod settings
Feature
New feature or request
#30
opened Dec 14, 2018 by
h8ul-modder
Maze terraforming artillery turret not blueprintable
Bugfix
Something isn't working
#29
opened Dec 12, 2018 by
LabGoblin
Feature Request: Maze terraforming artillery turret targeting preview
Quality of Life
Non-game-changing enhancement
#24
opened Dec 5, 2018 by
LabGoblin
Improve mangrove harvester graphics
Quality of Life
Non-game-changing enhancement
#18
opened Nov 30, 2018 by
h8ul-modder
Rooms as dead end rewards
Major Feature
Major new feature or request
#12
opened Nov 27, 2018 by
h8ul-modder
Auto-detect AAI industries to set default clear start chunks to 1
Quality of Life
Non-game-changing enhancement
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