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Releases: getsentry/sentry-unity

0.18.0

09 Jun 16:07
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Features

  • Enable native crash support with Mono scripting backend on Android, Windows and Linux (#751)
  • Application-Not-Responding detection (#771)
  • Allow uploading sources for debug files (#773)
  • Bump Sentry Java SDK to v6.0.0 (#787)

0.17.0

01 Jun 09:09
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Features

  • The SDK now uses the Unity Log Handler to capture errors, instead of manually parsing events received on Application.logMessageReceived (#731)
  • Linux native crash support (#734)
  • Collect context information synchronously during init to capture it for very early events (#744)
  • Automatic user IDs on native crashes & .NET events (#728)
  • Use single-threaded HTTP transport on unknown platforms (#756)
  • Disable offline caching on unknown platforms (#770)
  • Bump Sentry Cocoa SDK to v7.16.0 (#725)
  • Bump Sentry Java SDK to v6.0.0-rc.1 (#725)

0.16.0

11 May 17:32
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Features

  • macOS native crash support (#710)
  • The SentryUnityOptions now provide a method to disable the UnityLoggingIntegration (#724)

Fixes

  • The automated debug symbol upload now works with Unity 2021.2 and newer (#730)
  • Dropped support for Sentry options as Json (#709)
    • If you're migrating from version 0.3.0 or older, make sure to upgrade to 0.15.0 first, as it is the last version supporting the automated conversion of the options as Json file to a Scriptable Object.
  • Bump Sentry .NET SDK 3.17.0 (#726)

0.15.0

26 Apr 14:13
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Features

  • WebGL - .NET support (#657)

Fixes

  • Sentry no longer fails to send events in Unity 2019.4 IL2CPP builds for macOS (#701)
  • Bump Sentry Cocoa SDK 7.13.0 (#697)

0.14.0

19 Apr 15:37
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Features

  • Capture Debug.LogError() and Debug.LogException() also on background threads (#673)
  • Adding override for Sentry CLI URL (#666)
  • Option to automatically attach screenshots to all events (#670)

Fixes

  • Refactor InApp logic from Stack Traces (#661)
  • Whitespaces no longer cause issues when uploading symbols for Windows native (#655)
  • AndroidManifest update removes previous io.sentry entries (#652)
  • Bump Sentry .NET SDK 3.16.0 (#678)
  • Bump Sentry Java SDK to v6.0.0-alpha.4 (#653)

0.13.0

22 Mar 19:23
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Features

  • Bump Sentry .NET SDK 3.15.0 (#639)
  • Windows - include sentry.dll & .pdb in debug symbol upload (#641)

0.12.0

11 Mar 16:54
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Features

  • The SDK no longer depends on Unity's iOS module for non iOS builds (#601)
  • Update native SDK to v0.4.16 (pre-release) (#615)
  • Windows native support (64-bit)
    • native crash handler (#380)
    • configuration & log forwarding (#577)
    • scope synchronization (#546)
    • symbol upload while building through Unity (#607)

Fixes

  • iOS builds no longer break when native support disabled or not available (#592)
  • Close sentry instance when quitting the app (#608)
  • iOS options.CrashedLastRun() reported an incorrect value (#615)

0.11.0

24 Feb 01:26
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Features

  • Config window support for programmatic options configuration (#569)

0.10.1

18 Feb 14:20
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Features

  • Samples include programmatic options configuration snippet (#568)
  • Support for programmatic options configuration (#564)

Fixes

0.10.0

14 Feb 21:15
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Features

  • Updated native samples to only display buttons for the currently active platform (#551)
  • Unity logged exceptions are marked as unhandled by default (#542)

Fixes

  • Sentry.Unity.Editor.iOS.dll no longer breaks builds on Windows when the iOS module has not been installed (#559)
  • Importing the link.xml when opening the config window no longer causes an infinite loop (#539)
  • Bump Sentry .NET SDK 3.14.0 (#561)