Skip to content

Releases: getsentry/sentry-unity

0.5.2

09 Sep 21:50
Compare
Choose a tag to compare

Features

  • Operating System reported as raw_description and parsed by Sentry (#305)
  • Release & Environment now sync with native options (#298)
  • Bump Sentry .NET SDK 3.9.0 (#299)

0.5.1

26 Aug 14:51
Compare
Choose a tag to compare

Fixes

  • Removed editor flag checks from options validation during build process (#295)
  • By default, don't block Sentry.Init up to 2 seconds to flush events (#291)

0.5.0

24 Aug 08:09
Compare
Choose a tag to compare

Features

  • iOS native support (#254)
  • Compile Initialization with the game (#272)
  • Native crash in sample (#270)
  • Cache, background threads and data for UnityEventProcessor (#268)

Fixes

  • Bump Sentry Cocoa SDK 7.2.2 (#289)
  • Included NativeExample.c in sample project (#288)
  • Added attribute to SentryInitialization to prevent codestripping of Init (#285)
  • Fixed passing Sentry diagnostic level to iOS native layer (#281)
  • Fixed stuck traces sample rate slider (#276)
  • Fixed selected input field tab glitches (#276)
  • Bump Sentry .NET SDK 3.8.3 (#269)

0.4.3

17 Jul 20:19
bbcbc24
Compare
Choose a tag to compare

Features

  • Log in single line (#262)

Fixes

0.4.2

16 Jul 19:57
Compare
Choose a tag to compare
  • Added IsGlobalModeEnabled to SetDefaults (#260)

0.4.1

16 Jul 11:21
Compare
Choose a tag to compare
  • Bump dotnet 3.8.1 persisted session logging (#258)
    • Persisted Sessions logging (#1125)
    • Don't log an error when attempting to recover a persisted session but none exists (#1123)

0.4.0

15 Jul 11:25
30fee10
Compare
Choose a tag to compare
  • No documented changes.

0.3.3

02 Jul 06:23
Compare
Choose a tag to compare

Fixes

  • Release process cleanup

0.3.2

02 Jul 05:25
Compare
Choose a tag to compare

Fixes

  • Link.xml file exist check (#248)

0.3.1

29 Jun 17:58
Compare
Choose a tag to compare

Fixes

  • Logger now attaching again (#244)