Releases: getsentry/sentry-unity
Releases · getsentry/sentry-unity
1.8.0
Features
- The static
SentryMonoBehaviour
now has it'sUpdatePauseStatus
public, allowing users to manually update the SDK's internal pause status. This helps work around false positive ANR events when using plugins that take away control from the game i.e. ad frameworks like AppLovin or Ironsource (#1529) - It's now possible enable to
CaptureFailedRequests
and the statuscode ranges via the editor. These also apply to the native SDK oniOS
(#1514)
Fixes
- The SDK no longer fails to resolve the debug symbol type on dedicated server builds (#1522)
- Fixed screenshots not being attached to iOS native crashes (#1517)
Dependencies
1.7.1
Fixes
- Fix SIGSEV, SIGABRT and SIGBUS crashes happening after/around the August Google Play System update, see #2955 for more details (fix provided by Native SDK bump) (#1491)
- Fixed an issue with the SDK failing to properly detect application pause and focus lost events and creating false positive ANR events (specifically on Android) (#1484)
Dependencies
1.7.1-beta.1
1.7.0
Feature
- Added the dedicated server platforms to the known platforms to prevent the SDK from interpreting them as restricted platforms (i.e. disabling offline caching, session tracking) (#1468)
Dependencies
1.6.0
Feature
- The SDK now surfaces options to opt out of the Android
NDK integration
andNDK Scope Sync
(#1452)
Fixes
- Fixed IL2CPP line number processor to no longer crash in Unity 2023 builds (#1450)
- Fixed an issue with the Android dependency setup when using a custom
mainTemplate.gradle
(#1446)
Dependencies
1.5.2
1.5.1
Fixes
- Resolved the internal dependency issue with the Android SDK that lead to build time issues like
runtime.jar is missing
andClassNotFoundException
during runtime (#1417) - The SDK now handles proguardfiles sections indicated by both
consumerProguardFiles
andproguardFiles
(#1401)
Dependencies
- Bump CLI from v2.19.1 to v2.20.4 (#1387, #1388, #1405, #1408, #1410, #1412)
- Bump Java SDK from v6.24.0 to v6.27.0 (#1390, #1396, #1400, #1403, #1407)
- Bump Native SDK from v0.6.4 to v0.6.5 (#1392)
- Bump Cocoa SDK from v8.8.0 to v8.9.4 (#1397, #1399, #1404, #1406, #1413)
- Bump .NET SDK from v3.33.1 to v3.35.0 (#1398, #1418)
1.5.0
Fixes
- Fixed an Android build issue where Sentry options would be cached with the first build until Editor restart (#1379)
- Adding a remote repository filter to the gradle project (#1367)
- Setting Android SDK version explicit to prevent version conflicts with remote repositories (#1378)
- Set debug symbol upload logging to debug verbosity (#1373)
- The SDK no longer causes an exception during initialiation on Android API level 32 and newer (#1365)
- Suspending Android native support for Mono builds to prevent C# exceptions form causing crashes (#1362)
- Fixed an issue where the debug image UUID normalization would malform the UUID leading to a failed symbolication (#1361)
Feature
- When building for iOS, the debug symbol upload now works irrespective of whether
Bitcode
is enabled or not (#1381)
Dependencies
1.4.1
1.4.0
Fixes
- Updated sample configure callback to use the new
BeforeSend
methods that allow the use ofHints
(#1341) - Updated the Sentry CLI command to upload debug symbols (#1336)
Feature
- Added automatic filtering of
BadGatewayExceptions
originating from Unity telemetry on the native iOS layer (#1345)