A module built on top of and modifying komodo-unity v0.2.3.
Known module issues:
- You must calibrate your height at the start of each session
- If you teleport onto a surface with a different height, you might remain at your original height. To fix this, teleport a second time.
- The bright walls on the sides may cause models to look washed out.
- There are more issues related to komodo-unity v0.2.3 and komodo-portal (the webpage / call system). Please see the notes for those releases.
Known komodo-unity issues:
- If your browser window is too narrow, then starting a call can make your in-VR menu's position change. To fix this, resize your browser window to be wider.
Known cosmetic issues:
- Some areas of the room are see-through.
Possible bugs*:
- Occasionally, a model may get stuck or vibrate. Try to unfreeze it by toggling it off and on.
* = These are bugs under investigation that may come from other components of the Komodo system, like komodo-unity, komodo-portal, komodo-relay, or komodo-data. Regardless, we apologize for the inconvenience.