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Releases: gelic-idealab/design-critique

Spring 2021

26 Mar 01:45
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A module built on top of and modifying komodo-unity v0.2.3.

Known module issues:

  • You must calibrate your height at the start of each session
  • If you teleport onto a surface with a different height, you might remain at your original height. To fix this, teleport a second time.
  • The bright walls on the sides may cause models to look washed out.
  • There are more issues related to komodo-unity v0.2.3 and komodo-portal (the webpage / call system). Please see the notes for those releases.

Known komodo-unity issues:

  • If your browser window is too narrow, then starting a call can make your in-VR menu's position change. To fix this, resize your browser window to be wider.

Known cosmetic issues:

  • Some areas of the room are see-through.

Possible bugs*:

  • Occasionally, a model may get stuck or vibrate. Try to unfreeze it by toggling it off and on.

* = These are bugs under investigation that may come from other components of the Komodo system, like komodo-unity, komodo-portal, komodo-relay, or komodo-data. Regardless, we apologize for the inconvenience.