Bugfixes and New Zombie Player Mechanics
Changelog:
- Better failure handling
- Fixes bug causing Vampire to not work correctly
- Fixes bug causing the script to revert to vanilla damage handing when there was no damage instigator
- Excludes insignificant and untargetable units from Zombification
- Adds internal setting and behaviors to Zombify the Zombie players units by default
- This means the Zombie players units are already zombies and only die once
- All starting units will now receive Zombie player buffs/debuffs