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First release! v1.2.0

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@douglasg14b douglasg14b released this 06 May 19:56
· 35 commits to master since this release
ff6dc9b

This was actually the 2nd, but I never tagged the first one...

Changelog:

  • Prevents self destructed units turning into zombies
    • This also has the effect that disconnected/deleted players units are destroyed, but do not turn into zombies
  • Adds Zombie Decay Levels as a lobby setting:
    • None : No Decay
    • Dynamic: Zombies decay logarithmicly, starts at normal decay speeds
    • Very Slow: Decay within 12 minutes
    • Slow: Decay within 8 minutes
    • Normal: Decay within 5 minutes
    • Fast: Decay within 3 minutes
    • Very Fast: Decay within 1 minutes
  • Adds Zombie Speed levels to lobby options
    • Very Slow: 50% Speed
    • Slow: 75% Speed
    • Normal: Normal Speed
    • Fast: 125% Speed
    • Very Fast: 150% Speed