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WGPU-NATIVE Renderer

This project is for me to experiment with the WGPU API. Since I don’t want to use JavaScript, this is a good place for experimentation.

Status: Work in progress

Next to do: Get ride of stl containers.

2D features

  • Geometry Batching
  • Geometry Instancing
  • Quad based primitevs
  • Textured primitevs
  • TTF fonts
  • Spritesheet
  • Font atlas
  • MSAA RT

3D features

  • GLTF and OBJ support
  • FPS camrea controller
  • Forward rendering
  • Deferred rendering
  • Post Porcessing
  • Render Graph
  • Better API

Supported Platforms

  • Windows
  • Linux
  • Mac
  • Webassambly
  • IOS
  • Android

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WGPU-Native renderer/framework

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