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Bruno Sanches edited this page May 12, 2014 · 1 revision

Right now the project is composed by the following modules:

  • wadlid: the main module that contais the library for loading WAD files and processing its parts
  • mapviewer: a simple test utility used for rendering 2d views of doom maps
  • ogreexportlib: a library for generating Ogre3d (http://www.ogre3d.org/) meshes, material and texture files
  • ogreexport: a executable used for exporting Doom data to Ogre
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