DOOM64EX+ 3.6.5.9 SDL3 Released!
Pre-release
Pre-release
This is the latest release with extensive changes to support SDL3 (still in development). Hopefully it helps out other Doom source port authors as it provides a clean diff to show what needed to be done.
In short:
- All mouse inputs had to be converted to floats as SDL3 deals in floats and not ints.
- All key presses and button presses had to remain as an int as these are not floats.
- Some function renaming and changing for more or less arguments.
- For Windows, the SDL3_main is now a header only file which must be included in the file that has the initial 'main' function.
Uupdate 21.1.2024 - High Resolution Interpics, TITLE Pics and LEGALS are supported. This contains a custom version of Ethereal Breakdown in order to test these new features. Vanilla D64 is also supported and contains the high resolution graphics too.