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atsb committed Jan 13, 2024
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Doom 64 EX+ is a continuation project of Samuel "Kaiser" Villarreal's Doom 64 EX aimed to recreate DOOM 64 as closely as possible with additional modding features.

Thank you to all the users of EX+ but due to a very small userbase and lack of interest due to the remaster being used by the majority of the D64 community, EX+ is ceasing development effective immediately (July 16th 2023).

I have kept the current release and current 'stable' branch as bug-free and stable as possible with every single optimisation, fix etc.. that I could add to it. For Linux and Windows users, this version will be stable and playable and will still give you exceptional usability over EX. However, I cannot devote much time lately and the time I do spend developing outside of my job, I would like to spend on productive projects, rather then on projects that are not used much.

# Note: DOOM64 EX+ is in 'maintenance mode' which means from a functional, stability and performance perspective it is 'done'. However, I will absolutely keep it maintained and updated with modern toolsets (including SDL3) when they become available.

## Differences from Kaiser's C++ version of EX on GitHub:

* Support for the IWAD from Nightdive Studios' official remaster. Just so it is clear for everyone (NO IT DOES NOT SUPPORT THE OLD EX ROM DUMP IWAD).
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