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Asp Adm (Alexey Kirillov) edited this page May 2, 2019 · 3 revisions

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Format: MOB

Description

Map objects description

Visualization

mob structure png image
note: there are only node types

Structure

This file has tree-like structure with labels. Each node has next format:

typedef structure
{
    uint type_id;
    uint size;
    
    byte data[size - 8];
} node;

data must be interpreted by node's type_id that tell, which is node datatype:

datatype length (typical) description
AiGraph (look GRP format)
AreaArray
Byte 1 1b unsigned int
Diplomacy 4096 32x32 table of 2b int
Dword 4 4b unsigned int
Float 4 4b real
LeverStats
Null 0 empty node data
Plot 12 3 floats (vec3)
Plot2DArray
Quaternion 16 4 floats (vec4)
Record >8 nodes container
Rectangle
String ascii string
StringArray >4 array with strings
StringEncrypted >4 contain encrypted world script
UnitStats 172 unit parameters
Unknown

All type_id's:

type_id Type name Datatype
0x00000000 Record ROOT
0x00001E00 Record VSS_SECTION
0x00001E01 Record VSS_TRIGER
0x00001E02 Record VSS_CHECK
0x00001E03 Record VSS_PATH
0x00001E04 Dword VSS_ID
0x00001E05 Rectangle VSS_RECT
0x00001E06 Dword VSS_SRC_ID
0x00001E07 Dword VSS_DST_ID
0x00001E08 String VSS_TITLE
0x00001E09 String VSS_COMMANDS
0x00001E0A Byte VSS_ISSTART
0x00001E0B Record VSS_LINK
0x00001E0C String VSS_GROUP
0x00001E0D Byte VSS_IS_USE_GROUP
0x00001E0E Record VSS_VARIABLE
0x00001E0F StringArray VSS_BS_CHECK
0x00001E10 StringArray VSS_BS_COMMANDS
0x00001E11 String VSS_CUSTOM_SRIPT
0x0000A000 Record OBJECTDBFILE
0x0000AA00 Null LIGHT_SECTION
0x0000AA01 Record LIGHT
0x0000AA02 Float LIGHT_RANGE
0x0000AA03 String LIGHT_NAME
0x0000AA04 Plot LIGHT_POSITION
0x0000AA05 Dword LIGHT_ID
0x0000AA06 Byte LIGHT_SHADOW
0x0000AA07 Plot LIGHT_COLOR
0x0000AA08 String LIGHT_COMMENTS
0x0000ABD0 Record WORLD_SET
0x0000ABD1 Plot WS_WIND_DIR
0x0000ABD2 Float WS_WIND_STR
0x0000ABD3 Float WS_TIME
0x0000ABD4 Float WS_AMBIENT
0x0000ABD5 Float WS_SUN_LIGHT
0x0000B000 Record OBJECTSECTION
0x0000B001 Record OBJECT
0x0000B002 Dword NID
0x0000B003 Dword OBJTYPE
0x0000B004 String OBJNAME
0x0000B005 Null OBJINDEX
0x0000B006 String OBJTEMPLATE
0x0000B007 String OBJPRIMTXTR
0x0000B008 String OBJSECTXTR
0x0000B009 Plot OBJPOSITION
0x0000B00A Quaternion OBJROTATION
0x0000B00B Null OBJTEXTURE
0x0000B00C Plot OBJCOMPLECTION
0x0000B00D StringArray OBJBODYPARTS
0x0000B00E String PARENTTEMPLATE
0x0000B00F String OBJCOMMENTS
0x0000B010 Null OBJ_DEF_LOGIC
0x0000B011 Byte OBJ_PLAYER
0x0000B012 Dword OBJ_PARENT_ID
0x0000B013 Byte OBJ_USE_IN_SCRIPT
0x0000B014 Byte OBJ_IS_SHADOW
0x0000B015 Null OBJ_R
0x0000B016 String OBJ_QUEST_INFO
0x0000C000 Null SC_OBJECTDBFILE
0x0000CC00 Null SOUND_SECTION
0x0000CC01 Record SOUND
0x0000CC02 Dword SOUND_ID
0x0000CC03 Plot SOUND_POSITION
0x0000CC04 Dword SOUND_RANGE
0x0000CC05 String SOUND_NAME
0x0000CC06 Dword SOUND_MIN
0x0000CC07 Dword SOUND_MAX
0x0000CC08 String SOUND_COMMENTS
0x0000CC09 Null SOUND_VOLUME
0x0000CC0A StringArray SOUND_RESNAME
0x0000CC0B Dword SOUND_RANGE2
0x0000CC0D Byte SOUND_AMBIENT
0x0000CC0E Byte SOUND_IS_MUSIC
0x0000D000 Null PR_OBJECTDBFILE
0x0000DD00 Null PARTICL_SECTION
0x0000DD01 Record PARTICL
0x0000DD02 Dword PARTICL_ID
0x0000DD03 Plot PARTICL_POSITION
0x0000DD04 String PARTICL_COMMENTS
0x0000DD05 String PARTICL_NAME
0x0000DD06 Dword PARTICL_TYPE
0x0000DD07 Float PARTICL_SCALE
0x0000E000 Record DIRICTORY
0x0000E001 Record FOLDER
0x0000E002 String DIR_NAME
0x0000E003 Dword DIR_NINST
0x0000E004 Dword DIR_PARENT_FOLDER
0x0000E005 Byte DIR_TYPE
0x0000F000 Record DIRICTORY_ELEMENTS
0x0000FF00 Record SEC_RANGE
0x0000FF01 Record MAIN_RANGE
0x0000FF02 Record RANGE
0x0000FF05 Dword MIN_ID
0x0000FF06 Dword MAX_ID
0x31415926 AiGraph AIGRAPH
0xACCEECCA String SS_TEXT_OLD
0xACCEECCB StringEncrypted SS_TEXT
0xBBAB0000 Record MAGIC_TRAP
0xBBAB0001 Dword MT_DIPLOMACY
0xBBAB0002 String MT_SPELL
0xBBAB0003 AreaArray MT_AREAS
0xBBAB0004 Plot2DArray MT_TARGETS
0xBBAB0005 Dword MT_CAST_INTERVAL
0xBBAC0000 Record LEVER
0xBBAC0001 Null LEVER_SCIENCE_STATS
0xBBAC0002 Byte LEVER_CUR_STATE
0xBBAC0003 Byte LEVER_TOTAL_STATE
0xBBAC0004 Byte LEVER_IS_CYCLED
0xBBAC0005 Byte LEVER_CAST_ONCE
0xBBAC0006 LeverStats LEVER_SCIENCE_STATS_NEW
0xBBAC0007 Byte LEVER_IS_DOOR
0xBBAC0008 Byte LEVER_RECALC_GRAPH
0xBBBB0000 Record UNIT
0xBBBB0001 Null UNIT_R
0xBBBB0002 String UNIT_PROTOTYPE
0xBBBB0003 Null UNIT_ITEMS
0xBBBB0004 UnitStats UNIT_STATS
0xBBBB0005 StringArray UNIT_QUEST_ITEMS
0xBBBB0006 StringArray UNIT_QUICK_ITEMS
0xBBBB0007 StringArray UNIT_SPELLS
0xBBBB0008 StringArray UNIT_WEAPONS
0xBBBB0009 StringArray UNIT_ARMORS
0xBBBB000A Byte UNIT_NEED_IMPORT
0xBBBC0000 Record UNIT_LOGIC
0xBBBC0001 Null UNIT_LOGIC_AGRESSIV
0xBBBC0002 Byte UNIT_LOGIC_CYCLIC
0xBBBC0003 Dword UNIT_LOGIC_MODEL
0xBBBC0004 Float UNIT_LOGIC_GUARD_R
0xBBBC0005 Plot UNIT_LOGIC_GUARD_PT
0xBBBC0006 Byte UNIT_LOGIC_NALARM
0xBBBC0007 Byte UNIT_LOGIC_USE
0xBBBC0008 Null UNIT_LOGIC_REVENGE
0xBBBC0009 Null UNIT_LOGIC_FEAR
0xBBBC000A Float UNIT_LOGIC_WAIT
0xBBBC000B Byte UNIT_LOGIC_ALARM_CONDITION
0xBBBC000C Float UNIT_LOGIC_HELP
0xBBBC000D Byte UNIT_LOGIC_ALWAYS_ACTIVE
0xBBBC000E Byte UNIT_LOGIC_AGRESSION_MODE
0xBBBD0000 Record GUARD_PT
0xBBBD0001 Plot GUARD_PT_POSITION
0xBBBD0002 Null GUARD_PT_ACTION
0xBBBE0000 Record ACTION_PT
0xBBBE0001 Plot ACTION_PT_LOOK_PT
0xBBBE0002 Dword ACTION_PT_WAIT_SEG
0xBBBE0003 Dword ACTION_PT_TURN_SPEED
0xBBBE0004 Byte ACTION_PT_FLAGS
0xBBBF0000 Record TORCH
0xBBBF0001 Float TORCH_STRENGHT
0xBBBF0002 Plot TORCH_PTLINK
0xBBBF0003 String TORCH_SOUND
0xDDDDDDD1 Record DIPLOMATION
0xDDDDDDD2 Diplomacy DIPLOMATION_FOF
0xDDDDDDD3 StringArray DIPLOMATION_PL_NAMES
0xFFFFFFFF Unknown UNKNOWN

Additional information

In some files, length of node's data not equal to correct size.

String decryption

for (size_t i = 0; i < size; i++) 
{
    key += (((((key * 13) << 4) + key) << 8) - key) * 4 + 2531011;
    data[i] ^= key >> 16;
}
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