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Update Value class #3

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Commits on Jan 1, 2024

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Commits on Jan 4, 2024

  1. Update Value class

    - Rename Value to FValue to match Unreal naming conventions.
    - Rename ValueType to EValueType to match Unreal naming conventions.
    - Utilize TVariant for core value storage in FValue.
    - Remove usage of std::string in FValue class.
    - Migrate GetXValue to templated GetValue function.
    - Utilize FString instead of std::string for string value in FValue class.
    - Add assignment operators to FValue class to simplify usage.
    - Create LexToString for EValueType. Remove deprecated FYarnValueHelpers.
    codemaster committed Jan 4, 2024
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