Skip to content

fix: Synchronize despawn to client #3514

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 12 commits into from
Jul 10, 2025

Conversation

EmandM
Copy link
Collaborator

@EmandM EmandM commented Jun 18, 2025

MTTB-1377

Changelog

  • Fixed: Send the DestroyGameObject parameter to the client.

Testing and Documentation

  • Includes unit tests.

Backport

No backport needed as this is 2.x functionality.

@EmandM EmandM requested a review from a team as a code owner June 18, 2025 18:17
EmandM and others added 5 commits June 18, 2025 14:18
style

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature.
removing using directive.
@EmandM EmandM enabled auto-merge (squash) June 26, 2025 13:43
@EmandM EmandM disabled auto-merge June 27, 2025 07:08
@EmandM EmandM requested review from jabbacakes, NoelStephensUnity and a team as code owners July 8, 2025 21:44
@EmandM EmandM enabled auto-merge (squash) July 8, 2025 21:45
@EmandM EmandM disabled auto-merge July 9, 2025 14:36
@EmandM EmandM force-pushed the fix/destroy-in-scene-placed-objects branch from 41fc2c8 to ba1eb00 Compare July 10, 2025 15:40
EmandM added 4 commits July 10, 2025 11:41

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature.

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature.
Copy link
Collaborator

@NoelStephensUnity NoelStephensUnity left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Looks good to me!

@EmandM EmandM enabled auto-merge (squash) July 10, 2025 17:18
@sentinel-u3d sentinel-u3d bot requested a review from NoelStephensUnity July 10, 2025 19:55
@EmandM EmandM merged commit 6b9f9b5 into develop-2.0.0 Jul 10, 2025
36 checks passed
@EmandM EmandM deleted the fix/destroy-in-scene-placed-objects branch July 10, 2025 20:21
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants