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Issues list

Parameter for NetworkVariable / Custom Struct INetworkSerializable stat:awaiting triage Status - Awaiting triage from the Netcode team. type:feature New feature, request or improvement
#3189 opened Jan 3, 2025 by byonfysx
Changing NetworkVariable value make NetworkTransform do not sync from client to server stat:awaiting triage Status - Awaiting triage from the Netcode team. type:bug Bug Report
#3188 opened Jan 1, 2025 by DevloCore
OnLoadEventCompleted triggered twice on server whenever clients connected to server/host stat:awaiting triage Status - Awaiting triage from the Netcode team. type:bug Bug Report
#3187 opened Jan 1, 2025 by babaq
Automatically invoke NetworkVariable.OnValueChanged when spawning stat:awaiting triage Status - Awaiting triage from the Netcode team. type:feedback Issue contains feedback and not specific bug or feature requests.
#3186 opened Dec 30, 2024 by babaq
NetworkObject CheckObjectVisibility doesn't work on client connection stat:awaiting triage Status - Awaiting triage from the Netcode team. type:bug Bug Report
#3185 opened Dec 29, 2024 by babaq
Add two separate methods to NetworkVariable as supplements to Value property stat:awaiting triage Status - Awaiting triage from the Netcode team. type:feature New feature, request or improvement
#3184 opened Dec 29, 2024 by babaq
NetworkTransform not re-initializing after being disabled/enabled stat:awaiting response Status - Awaiting response from author. type:support Questions or other support
#3183 opened Dec 20, 2024 by BerkayDrsn
Multiplayer Sessions API Matchmaker with Multiplay wont finish connecting. stat:awaiting triage Status - Awaiting triage from the Netcode team. type:bug Bug Report
#3159 opened Dec 7, 2024 by MilkyChestnut
MultiplayerService.CreateOrJoinSessionAsync sometimes returns before SceneManager is ready docs Investigating Issue is currently being investigated type:support Questions or other support
#3146 opened Dec 2, 2024 by afarchy
when quiting, spawned object become null whereas in-scene objects are not. priority:medium stat:imported Status - Issue is tracked internally at Unity type:bug Bug Report
#3145 opened Nov 29, 2024 by babaq
Invalid Destroy Error in DA When Changing Scenes Investigating Issue is currently being investigated priority:high type:bug Bug Report
#3144 opened Nov 28, 2024 by KadaXuanwu
"Received a packet with an invalid Magic Value" due to huge message stat:awaiting response Status - Awaiting response from author. stat:awaiting triage Status - Awaiting triage from the Netcode team. type:bug Bug Report
#3143 opened Nov 27, 2024 by scs-b
Error message saying "Please report this to the Netcode for GameObjects team" stat:awaiting response Status - Awaiting response from author. stat:awaiting triage Status - Awaiting triage from the Netcode team. type:bug Bug Report
#3140 opened Nov 25, 2024 by Mesaying
Naked delegates should have event modifier keyword stat:awaiting triage Status - Awaiting triage from the Netcode team. type:feedback Issue contains feedback and not specific bug or feature requests.
#3137 opened Nov 22, 2024 by StephenHodgson
RuntimeNetworkStatsMonitor reports incorrect bandwidth stats when domain reload is disabled Investigating Issue is currently being investigated stat:imported Status - Issue is tracked internally at Unity type:bug Bug Report
#3127 opened Nov 16, 2024 by CodeSmile-0000011110110111
Closing the game on Android doesn't properly disconnect the client stat:awaiting triage Status - Awaiting triage from the Netcode team. type:bug Bug Report
#3119 opened Nov 9, 2024 by SubatomicPlanets
Netcode 2.0, Unity 6 [DestinationState To Transition Info] Layer (0)] stat:awaiting response Status - Awaiting response from author. type:support Questions or other support
#3107 opened Oct 19, 2024 by careless10
Unable to parent NetworkObject to a NetworkObject only on client Investigating Issue is currently being investigated stat:awaiting triage Status - Awaiting triage from the Netcode team. type:bug Bug Report
#3100 opened Oct 15, 2024 by Conundroy
Upgrading Multiplayer PlayMode to 1.3.0 - Assembly Loading Failure priority:high stat:imported Status - Issue is tracked internally at Unity type:bug Bug Report
#3090 opened Oct 8, 2024 by jglassacc
Warning in DA when using [Rpc(SendTo.NotOwner)] priority:high stat:imported Status - Issue is tracked internally at Unity type:bug Bug Report
#3086 opened Oct 5, 2024 by KadaXuanwu
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