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v2.14.8 - Bugfix & QoL Update

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@Tomshiii Tomshiii released this 27 Jun 10:58
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  • Fixed references/functions/filepaths that assumed v24.5 was going to be the Spectrum UI update

Functions

  • Fixed rbuttonPrem().movePlayhead() attempting to use PremiereRemote every use even if it's been determined to not be working correctly
  • Fixed settingsGUI() setting adobe beta values as 0/1 instead of true/false
  • Fixed generateAdobeShortcut() incorrectly generating After Effects Beta shortcut
  • winget.PremName() & winget.AEName() now accept parameter ttips to determine whether tooltips will display if the window titles cannot be determined
  • SD_Opt { now contains function checkCount() to ensure all currently available options have been set in the user's options.ini file
  • ytdlp().download() will now increment the filename if it already exists
  • useNVENC() will now properly detect nvidia gpus if the user has integrated graphics

switchTo {

  • AE()
    • Should now more reliably bring After Effects into focus
    • Will now focus Mocha if it exists

Prem {

  • Fixed getTimeline() not properly accounting for a different column size left of the timeline on the new Spectrum UI
  • swapChannels() will now work for 2 track files assuming you want all media channels to use the same stereo pair

startup {

  • Added startup.createShortcuts() to check if shortcuts have been generated
    • Added createShortcuts.ahk to help with this process or to allow the user to generate them manually (fixes New Premiere.ahk throwing in the event of no shortcuts)
  • Fixed current function tooltip from showing when the function variable is blank

Other Changes

  • Updated Notify.ahk now that text alignment is a native feature
  • Added vidPart.ahk & audPart.ahk to automate downloading specific timecodes of youtube videos
  • Added checkInstalls.ahk to check PremiereRemote files
  • Wrapped all uses of JSON.Parse() in try blocks to hopefully stop some instances of scripts locking up in the event that they don't retrieve the data they need
  • reencodeGUI() will now prompt the user asking if they'd like to attempt to force GPU rendering if it rudimentarily determines GPU rendering isn't available

autosave.ahk

  • Script attempting to restart playback within Premiere Pro after a save attempt can now be enabled/disabled within settingsGUI()
  • Making After Effects opaque should now be more reliable
  • Fixed script failing to fall back to alternate save method if PremiereRemote server is not functioning correctly