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Legendreton edited this page Nov 26, 2018 · 12 revisions

Combat fish actions

Pull: Drains player and fish stamina and fish by 5 points per second.

Relax: Regenerates # stamina per second.

Exhausted: Unable to Pull or Relax, active at 0 Stamina.

Fish stats

Stamina: Fixed amount of stamina, reduction to 0 results in fish being captured.

Aggressiveness: Determines likelihood of fish taking a certain action (aggressive fish use Pull more?).

Special: Removed

Fishes

Boot - (Common) 'Useless on its on... Maybe if you had a pair?'.
Stamina: 0
Aggressiveness: 0

Guppy - (Common) 'This is a tiny fish'.
Stamina: 80
Aggressiveness: 70

Rainbow Guppy - (Uncommon) 'Like a normal guppy but slightly more fabulous'.
Stamina: 90
Aggressiveness: 75

Sword Fish - (Uncommon) Actually looks like a Sword.
Stamina: 150
Aggressiveness: 60

Torch Fish - (Rare) Like an Anglerfish but with a torch instead of light.
Stamina: 130
Aggressiveness: 90

Bear Fish - (Rare) Half Bear, half fish.
Stamina: 150
Aggressiveness: 90

Sea Bass - (Rare) Looks like a bass, the music kind not the fish kind. With a snorkel.
Stamina: 130
Aggressiveness: 50

Dragon Fish - (Legendary) Actually looks like a dragons head with tail fin.
Stamina: 200
Aggressiveness: 99
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