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Backlog (todo: create issues from this)
Markus Tinnfält edited this page Nov 13, 2018
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Artists
- Decide on 3d model style ( keep poly count low )
- Export test of animated models to unity
- Setting up lights in Unity
- Mockup UI
Game designers
- Setup design dokument with complete setting, story and suggestions.
- Create ideas of items and interactions
- Make sure everybody have the same vision
Programmers
- Statebased modular AI system for fishes.
- Fishline physic system - visuals (could be done with some kind joint system from unity, but can be solved in other ways)
- UI system for menus.
- UI system for inventory
- Sound and Music manager
Artists / Programmers
- Water splash particle system
- Water shader
- Toon shader (use unity standard asset?)
Programming / Game design
- Angling prototype - minigame within the game to make good throws and not breaking the fishline