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This repository has been archived by the owner on Feb 21, 2023. It is now read-only.

OnShoot

ShingekiNoRex edited this page Aug 24, 2018 · 2 revisions

Description

Called when a player shoots

Handler

IEventHandlerShoot

Inputs/Outputs

The player who shoots

The player who gets shot.

Return null if there's no one.

The weapon that the player uses

Examples

Need to be added

Server Guides

API Documents

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