Skip to content
This repository has been archived by the owner on Feb 21, 2023. It is now read-only.

OnSceneChanged

ShingekiNoRex edited this page Aug 24, 2018 · 3 revisions

Description

Same as SceneChanged() in Unity. Called when the scene is changed.

Handler

IEventHandlerSceneChanged

Inputs/Outputs

  • string SceneName { get; }

The name of current scene

Examples

None

Server Guides

API Documents

Clone this wiki locally