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Adds support for Android companion pairing, device bonding, iOS device name (via GAP) #760

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@ened ened commented Jul 4, 2023

This addresses #272, #628, #641 in the same PR.

For a project, I needed multiple additions, so the code is quite mixed.
Let's look at this PR holistically first. (I needed both sets of functionality for a project).

Whole set of changes:

@ened ened force-pushed the android-companion-and-bonding branch from edc4b1b to d292562 Compare July 4, 2023 14:45
@ened ened changed the title Adds support for Android companion pairing & device bonding Adds support for Android companion pairing, device bonding, iOS device name (via GAP) Jul 5, 2023
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Thanks for the PR I think it will be a great addition to the library. I will look into the implementation further this weekend but had now half hour time to overlook the structure. I am a bit concerned about adding the bond mode to connect method. Maybe it is better we add a specific method for companion pairing.

packages/flutter_reactive_ble/lib/src/reactive_ble.dart Outdated Show resolved Hide resolved
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Now the full review: again thank you very much for implementing this I think it is close to be integrated. Please check out my remarks. Also some generic things:

  • Add unit tests for the compianonflow on dart
  • Add unit tests for the protobuf conversion methods related to device name and companion flow
  • Document the public methods Especially with createBond it is important that we emphasise that this will only work on android.

Reach out if you need help


override fun onActivityResult(requestCode: Int, resultCode: Int, data: Intent?): Boolean {
if (requestCode == CompanionHandler.SELECT_DEVICE_REQUEST_CODE && resultCode == Activity.RESULT_OK) {
Log.d(TAG, "received result from device selection activity, parsing via companion handler")
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let's remove the debug logs

  • remove debug logs


@RequiresApi(Build.VERSION_CODES.O)
fun onActivityResult(data: Intent?): ScanResult? {
Log.d(TAG, "onActivityResult: $data")
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let's also remove here the debug logging

packages/reactive_ble_mobile/protos/bledata.proto Outdated Show resolved Hide resolved
}
completion(.success(message))
} catch {
completion(.success(nil))
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This branch doesn't look like success to me.

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3 participants