Release v0.9.17
Release v0.9.17 Highlights
Support for DirectX 12 for x86 and x64, including:
- Support for capturing and replaying DirectX 12 and DXGI commands and objects
- Support for DirectX Raytracing (“DXR”)
- gfxrecon-optimize
- Precomputes DXR offsets for performance
- Removes Pipeline State Objects (PSOs) that are not used in replay
- Required for “recapture” of DXR captures (see USAGE_desktop_D3D12.md)
- Support for the Agility SDK
- New scripts that rename the replay executable to improve driver compatibility