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Ligo04/README.md

Hello! 👋

I am Ligo

  • 🌱 A cg student in the ShenZhen University.

  • 🎮 Interested in Computer Graphics, Game Engine and GamePlay,including real-time (differentiable) rendering and simulation, 3D AIGC

  • ⚡ I have a blog at https://www.cnblogs.com/Ligo-Z/

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  1. FluidSimulation-Engine FluidSimulation-Engine Public

    本科毕业设计-流体模拟

    C++ 16

  2. TwinTex TwinTex Public

    Official Implementation of TwinTex: Geometry-aware Texture Generation for Abstracted 3D Architectural Models(SIGGRAPH ASIA 2023)

    Python 23 5

  3. XPBD XPBD Public

    Taichi Hackathon 2022: rigid body solver with XPBD(taichi)

    Python 5 1

  4. DirectX11-With-Windows-SDK DirectX11-With-Windows-SDK Public

    Forked from MKXJun/DirectX11-With-Windows-SDK

    现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x

    C++