Releases: JuliGames/EffectSteal
v.1.0-release
This is EffectSteal:
Each time a player kills another player the killer is awarded a good effect, and the victim receives a bad one as punishment
Every other change of the effects of the players is disabled for this minigame.
You can modify (dev-feature) the current effects of the players with the /es
command
es Command:
/es reset
- reset all player's effects
/es remove <name>
- demote a players "value" by 1
/es add <name>
- promotes a players "value" by 1
Known Issues:
It may happen that the game tries to remove a level 2 (or higher) effect from a player but instead removes all effects of this type - Working on it...
On every reload/restart the game will reset all player's effects - intended behavior (minigame)
Full Changelog: 0.3-alpha...1.0-release
v.0.3-alpha
Working plugin. No polishes
Full Changelog: 0.1-alpha...0.3-alpha
v.0.2-alpha
The Plugin is working (only with 4 effects at the moment)
Full Changelog: alpha...0.2-alpha
v.0.1-alpha
This is for testing if the general structure of the project works.