6.1.0 (Alpha)
Pre-release
Pre-release
- Adds
samePriorityInterrupt
parameter to duckers. This value defaults totrue
which is the legacy behaviour. If this value is set tofalse
then voices with the same priority will not interrupt each other and can play concurrently (but voices with a higher priority will still duck voices with a lower priority) - Adds support for sounds (but not other pattern types yet) to be played on an emitter that has been registered with
VinylRegisterEmitter()
. This is helpful if you'd like to play specific sounds through an emitter with an attached effects bus - Adds an optional
pause
parameter toVinylFadeOut()
. If set totrue
, a voice will pause instead of stop when faded out. Resuming playback can be done withVinylSetPause()
. Please note that resuming playback will not fade in the voice and you'll have to do that manually - Fixes JSON import not supporting strings for sound asset names
- Adds some extra error checking for JSON import