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Releases: Johannes-Schneider/GoldDiff

Release 1.3.1

23 Jan 19:23
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Features:

  • BETA: Add option to enable GoldDiff for all game modes (e.g. ARAM)
    • Please note: This feature is in experimental state. Expect some Bugs/Glitches

Improvements:

  • Improve overall responsibility, which got noticibly worse after introducing the Gold Chart in Version 1.3.0

1.3.0

12 Jan 19:46
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Features:

  • Add Gold Chart, which displays the gold differences over the course of the game

Misc:

  • Replace automated "Stay on top" option with a manual option
  • Replace the default window title bar with our custom title bar
  • Enhance the README.md with a list of features and limitations
  • Also update the preview image to reflect the recent changes

Release 1.2.1

20 Nov 18:34
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Buf Fixes:

  • Fixed a bug, which caused the GoldDifferenceWindow to spawn when the teams were not yet initialized correctly

Misc:

  • Increase the vertical size of the Team stats display to better fit the new Inhibitor respawn timers

Release 1.2.0

19 Nov 19:39
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IMPORTANT:

GoldDiff has been migrated to .NET 5!
That means, you will need to install the .NET Desktop Runtime 5.0.0 (x64 | x86) in order to run GoldDiff.

Features:

  • Add Inhibitor Respawn Timer
  • Add Baron and Elder Dragon Power Play indicators
  • Add a simple update utility
  • Add "unspent" KDA to Team stats

Bug Fixes:

  • The first tower killed will now also count to destroyed turrets

Misc:

  • The Settings Dialog has been re-organized

Release 1.1.1

04 Nov 20:49
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Bug Fix:

  • Fixed a bug, which caused the tool to not work as intended in spectator mode

Version 1.1.0

03 Nov 20:22
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Features:

  • Added Player KDA
  • Added "unspent" Kills and Assists: These are the Kills and Assists since the Player last time acquired a new item
  • Added various settings:
    1. Theme: You can now choose between a Light and a Dark theme
    2. Stay on Top: You can now control whether the GoldDifferenceWindow should stay on top of all open windows
    3. Display Gold: Choose between whether to show the total gold a Player has, or just the gold of non consumable items (e.g. Health Pots and Pink Wards)
    4. Show KDA: Toggle the Player and Team KDA stats on and off

QOL:

  • The GoldDifferenceWindow now saves it's last position and size, so you dont have to adjust it every time again

Misc:

  • Finally, added a proper Readme to introduce the project

Version 1.0.2

27 Oct 13:56
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Bug Fixes:

  • Fixed a bug, which caused the indicator for the active player to be on the wrong side (GoldDifferenceWindow)

QOL:

  • The GoldDifferenceWindow is no longer automatically closed when a new game is started. Instead, the game is simply displayed on the same window

Release 1.0.1

26 Oct 20:21
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  • Add TeamGold difference

Version 1.0.0

26 Oct 14:10
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First working implementation.