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Ferdinand Calo edited this page Jun 30, 2021 · 78 revisions

Note: the wiki will be only updated with info for FVTM 3 and up.

Welcome to the FVTM Wiki!

FVTM is a mod featuring and allowing you to create many things - relatively simple up to advanced.
Among other you can create with FVTM packs:

  • vehicles
  • parts for vehicles
  • materials / generic items
    • vehicle keys
    • fuel containers
  • food & beverages
  • fully functional (shipping) containers
  • roadsigns

The wiki is still work in progress! Help is appreciated!

General Usage Guides

Video Guides

More?

  • if you made or know of a video or text guide please notify me and I'll add it here!

Do I need to know java to make content?

Depending on what you want to do - no.

A lot is pre-configured, a lot you can do via the config files.
GUIs, Inventories, Fluids, Capabilities, all is there, you just give the mod your assets (textures/models)
and a configuration file for each of the DataTypes (Vehicle, Part, Material, etc.) - that's it.

You need to know java if you want to do more advanced things - like Vehicle Scripts.
You have to know what you're doing then, but if you do, it's not all too hard either.

Want to create Content?

Text Guides

  1. Setting Up
  2. Setting Up - Step 2

Video Guides:

  1. FVTM PDK Setup (covers text guide 1 and 2)
  2. Converting SMP Models to FMT & regrouping+markers

Afterwards:

Attributes / Customization

Models & Visuals

Things which require code or compiling:

Entity/Physics Systems:

Compat Mods

Other things:

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