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Pseudo Game Cycle

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@nbrugger-tgm nbrugger-tgm released this 12 Feb 01:27
· 237 commits to master since this release

(For All Changes since v1.0.0 see the Changelog.md)

All phases are included. BUT they do nothing/are not implemented

They do simulate a game with one round and at the end Player with id 0 wins the game.

DO NOT Create multiple games with this version as this can cause never ending (looping) games without waiting which will create a heavy CPU load. Additional your RAM will overflow as many hundred Events would be added to the Queues.

This Behaviour is intentional and will stay until the execution phase is fully implemented

Fix

  • add missing phase informations

Feat

  • add all game phases
  • add delay before game deletion