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@EpicGames

Epic Games

Epic Games

Official GitHub presence for Epic Games with a broad range of Epic-maintained developer tools & technologies. Here you'll find two main types of repositories:

  • Unreal Engine & other licensed source repositories, requiring Epic account linkage and acceptance of the applicable Epic license agreement before access is granted.
  • Open source repositories, which are publicly accessible under various open source licenses.

If a repository's status is unclear, please treat it as EULA-gated and contact us before use.


Unreal Engine & Licensed Source Repositories

Unreal Engine for game development is free to get started (a 5% royalty only kicks in when your title earns over $1 million USD)

To access our repositories, sign up for an Epic account at UnrealEngine.com and register your GitHub ID using these instructions.

After that, you can find our repositories here:

Please note:

  • You must be signed into GitHub for these links to work. Once you have access, these repositories are clearly labeled with the topics unreal-engine or epic-eula.
  • Contributions to licensed Unreal Engine source repositories remain subject to the applicable Epic license agreements.

Open Source Repositories

Open source repositories in this organization are clearly labeled with the open-source topic and are licensed under their respective open source licenses (MIT, Apache 2.0, etc.)

These repositories do not require an Epic account, Unreal Engine EULA acceptance, or membership in the EpicGames GitHub organization.

We welcome contributions to our open source repositories. Each repository's CONTRIBUTING.md describes how contributions are accepted.

Before contributing, please review each repository's license, contribution guidelines, code of conduct, and security policies.


Security

If you believe you've discovered a security vulnerability, please follow the reporting instructions in the relevant repository's SECURITY.md file or reach out to security@epicgames.com


Learn More

Popular repositories Loading

  1. lore lore Public

    Lore is a next-generation, open source version control system

    Rust 7.5k 325

  2. raddebugger raddebugger Public

    A native, user-mode, multi-process, graphical debugger.

    C 7.2k 329

  3. Signup Signup Public

    Information about signing up for a free Epic Games account, and getting access to UnrealEngine source code.

    3.6k 2.8k

  4. BlenderTools BlenderTools Public

    Blender addons that improve the game development workflow between Blender and Unreal.

    Python 3.2k 133

  5. PixelStreamingInfrastructure-archived-2024 PixelStreamingInfrastructure-archived-2024 Public archive

    Moved to: https://github.com/EpicGamesExt/PixelStreamingInfrastructure

    TypeScript 599 271

  6. MetaHuman-DNA-Calibration MetaHuman-DNA-Calibration Public

    Mathematica 594 190

Repositories

Showing 10 of 26 repositories
  • raddebugger Public

    A native, user-mode, multi-process, graphical debugger.

    EpicGames/raddebugger’s past year of commit activity
    C 7,177 MIT 329 215 28 Updated Jun 30, 2026
  • BlenderTools Public

    Blender addons that improve the game development workflow between Blender and Unreal.

    EpicGames/BlenderTools’s past year of commit activity
    Python 3,203 MIT 133 71 (1 issue needs help) 16 Updated Jun 30, 2026
  • lore-dotnet Public

    C# SDK for Lore, a next-generation, open source version control system

    EpicGames/lore-dotnet’s past year of commit activity
    C# 56 MIT 5 0 0 Updated Jun 27, 2026
  • lore-python Public

    Python SDK for Lore, a next-generation, open source version control system

    EpicGames/lore-python’s past year of commit activity
    Python 25 MIT 3 0 2 Updated Jun 28, 2026
  • lore-go Public

    Go SDK for Lore, a next-generation, open source version control system

    EpicGames/lore-go’s past year of commit activity
    Go 32 MIT 3 0 0 Updated Jun 27, 2026
  • lore-js Public

    JavaScript SDK for Lore, a next-generation, open source version control system

    EpicGames/lore-js’s past year of commit activity
    TypeScript 41 MIT 5 1 0 Updated Jun 28, 2026
  • lore Public

    Lore is a next-generation, open source version control system

    EpicGames/lore’s past year of commit activity
    Rust 7,494 MIT 325 41 35 Updated Jun 26, 2026
  • PixelStreamingInfrastructure Public

    The official Pixel Streaming servers and frontend.

    EpicGames/PixelStreamingInfrastructure’s past year of commit activity
    TypeScript 514 MIT 204 11 (2 issues need help) 0 Updated Jun 26, 2026
  • EpicGames/unreal-engine-skills-for-claude-code-plugin’s past year of commit activity
    Shell 101 MIT 9 0 1 Updated Jun 26, 2026
  • OpenRigLogic Public
    EpicGames/OpenRigLogic’s past year of commit activity
    C++ 158 MIT 12 0 0 Updated Jun 24, 2026