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11 changes: 11 additions & 0 deletions src/ru/gb/Dmitrieva/HomeWorkApp/Lesson_1/Actions.java
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package ru.gb.Dmitrieva.HomeWorkApp.Lesson_1;

public interface Actions {
void run();

void jump();

int getRunDistance();

int getJumpHeight();
}
15 changes: 15 additions & 0 deletions src/ru/gb/Dmitrieva/HomeWorkApp/Lesson_1/Barrier.java
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package ru.gb.Dmitrieva.HomeWorkApp.Lesson_1;

public abstract class Barrier {
private String name;

public Barrier(String name) {
this.name = name;
}

protected abstract boolean moving(Actions var1);

public String getName() {
return this.name;
}
}
32 changes: 32 additions & 0 deletions src/ru/gb/Dmitrieva/HomeWorkApp/Lesson_1/Cat.java
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package ru.gb.Dmitrieva.HomeWorkApp.Lesson_1;

import java.util.Random;

public class Cat implements Actions {
private String name;
private int runDistance;
private int jumpHeight;

public Cat(String name) {
this.name = name;
Random rand = new Random();
this.runDistance = rand.nextInt(10);
this.jumpHeight = rand.nextInt(10);
}

public void run() {
System.out.printf("Cat %s is running %d m\n", this.name, this.getRunDistance());
}

public void jump() {
System.out.printf("Cat %s is jumping %d m\n", this.name, this.getJumpHeight());
}

public int getRunDistance() {
return this.runDistance;
}

public int getJumpHeight() {
return this.jumpHeight;
}
}
32 changes: 32 additions & 0 deletions src/ru/gb/Dmitrieva/HomeWorkApp/Lesson_1/Human.java
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package ru.gb.Dmitrieva.HomeWorkApp.Lesson_1;

import java.util.Random;

public class Human implements Actions {
private String name;
private int runDistance;
private int jumpHeight;

public Human(String name) {
this.name = name;
Random rand = new Random();
this.runDistance = rand.nextInt(10);
this.jumpHeight = rand.nextInt(10);
}

public void run() {
System.out.printf("Human %s is running %d m\n", this.name, this.getRunDistance());
}

public void jump() {
System.out.printf("Human %s is jumping %d m\n", this.name, this.getJumpHeight());
}

public int getRunDistance() {
return this.runDistance;
}

public int getJumpHeight() {
return this.jumpHeight;
}
}
47 changes: 47 additions & 0 deletions src/ru/gb/Dmitrieva/HomeWorkApp/Lesson_1/JustDoIt.java
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package ru.gb.Dmitrieva.HomeWorkApp.Lesson_1;

import java.util.Random;

public class JustDoIt {
public static void main(String[] args) {

Barrier[] barriers = new Barrier[6];
int i;
for(i = 0; i < barriers.length; ++i) {
Random rand = new Random();
boolean isRoad = rand.nextBoolean();
if (isRoad) {
barriers[i] = new Road(i + 1 + " is Road");
} else {
barriers[i] = new Wall(i + 1 + " is Wall");
}
}

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по организации кода замечание - метод main у нас должен отражать соревнование. Поготовка данных тут занимает больше места чем непосредственно решение, можно вынести в отдельные методы
generateBarriers, generateParticipants


for(i = 0; i < generateParticipants().length; ++i) {
boolean result = true;

for(int j = 0; j < barriers.length; ++j) {
result = barriers[j].moving(generateParticipants()[i]);
if (!result) {
break;
}
}

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отличное решение. Вы догадались что у класса, символизирующего препятствие должен быть один метод, который будет переопределен в конкретной реализации. Пока лучшее решение


if (result) {
System.out.println("Success!!");
} else {
System.out.println("Fail and retires from the race!!");
}
}

}

private static Actions[] generateParticipants() {
Actions [] actions = new Actions []{
new Human("Peter"),
new Robot("00XX001Z111"),
new Cat("Luna")
};
return actions;
}
}
23 changes: 23 additions & 0 deletions src/ru/gb/Dmitrieva/HomeWorkApp/Lesson_1/Road.java
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package ru.gb.Dmitrieva.HomeWorkApp.Lesson_1;

import java.util.Random;

public class Road extends Barrier {
private int length;

public Road(String name) {
super(name);
Random rand = new Random();
this.length = rand.nextInt(10);
}

public int getLength() {
return this.length;
}

protected boolean moving(Actions actions) {
System.out.printf("The barrier number %s and it's length: %d m\n", super.getName(), this.length);
actions.run();
return this.getLength() <= actions.getRunDistance();
}
}
32 changes: 32 additions & 0 deletions src/ru/gb/Dmitrieva/HomeWorkApp/Lesson_1/Robot.java
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package ru.gb.Dmitrieva.HomeWorkApp.Lesson_1;

import java.util.Random;

public class Robot implements Actions {
private String name;
private int runDistance;
private int jumpHeight;

public Robot(String name) {
this.name = name;
Random rand = new Random();
this.runDistance = rand.nextInt(10);
this.jumpHeight = rand.nextInt(10);
}

public void run() {
System.out.printf("Robot %s is running %d m\n", this.name, this.getRunDistance());
}

public void jump() {
System.out.printf("Robot %s is jumping %d m\n", this.name, this.getJumpHeight());
}

public int getRunDistance() {
return this.runDistance;
}

public int getJumpHeight() {
return this.jumpHeight;
}
}
23 changes: 23 additions & 0 deletions src/ru/gb/Dmitrieva/HomeWorkApp/Lesson_1/Wall.java
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package ru.gb.Dmitrieva.HomeWorkApp.Lesson_1;

import java.util.Random;

public class Wall extends Barrier {
private int heigth;

public Wall(String name) {
super(name);
Random rand = new Random();
this.heigth = rand.nextInt(10);
}

public int getHeigth() {
return this.heigth;
}

protected boolean moving(Actions actions) {
System.out.printf("The barrier number %s and it's height: %d m\n", super.getName(), this.heigth);
actions.jump();
return this.getHeigth() <= actions.getJumpHeight();
}
}