Releases: Detegr/openRBRVR
Releases · Detegr/openRBRVR
0.5.1
- SteamVR: Improve concurrent Vulkan queue usage
- Make the amount of correction that lock to horizon applies adjustable
0.5.0
- Implement OpenXR support
- Change internal GPU synchronization logic
0.5.0-rc11
Reverb issue: try to get away with only flushing
0.5.0-rc10
Try to fix Reverb G2 issue by copying after Present
0.5.0-rc9
Update dxvk DLL
0.5.0-rc8
Add GPU sync debug settings
0.5.0-rc7
Remove openxr_loaderd.dll as it's not needed
0.5.0-rc6
Change GPU sync logic once again OpenXR must first release the swapchain frame, then call xrEndFrame!
0.5.0-rc5
Work around a bug in Oculus OpenXR runtime
0.5.0-rc4
Keep calling xrEndFrame if shouldRender==false