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Releases: Argent77/A7-GolemConstruction

Golem Construction for Spellcasters v6.3

08 Sep 18:44
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A mod for BG:EE, BG2:EE, EET and IWD:EE that allows spellcasters to construct their own golems.

Changelog:

  • Arkion and Nemphre provide repair options for golems.
  • Added more hints about commissioning golems in BG1.
  • Added ruby gem to container in a BG1 area.
  • Improved Thalantyr's dialog.
  • Adjusted immunities of Magic Golems.
  • Fixed giant golems being blocked by the entrance to the hidden maze in Nyalee's Grove.
  • Fixed enemy Maggot Golem scripting in the BG2 Druid Grove quest.
  • Updated mod order information in the PI mod.ini file.
  • Added Project Infinity support.
  • Textual fixes.

Golem Construction for Spellcasters v6.2

13 Sep 11:54
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Changes in v6.2:

  • Fixed compatibility issue with Hidden Adventure's component "Jerlia's Ore Shop" (Beta 6 or later).

Golem Construction for Spellcasters v6.1

29 Dec 18:00
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Changes in v6.1:

  • Added Russian translation (thanks to Arkie).

Golem Construction for Spellcasters v6.0

02 Sep 16:02
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Changes in v6.0:

  • Added option to upgrade golems when they gained experience.
  • Added option to upgrade golems via Wish spell.
  • Added proper conclusion to scribbled notes about golem building in Chateau Irenicus.
  • Added support for pure SoD installations on mobile devices.
  • Removed "Clear Fog of War" effect from golems in 'Guard' mode.
  • Removed IWD:EE v1.4 support.
  • Minor fix in Bone Golem combat script.
  • IWDEE: Fixed Malavon not appearing after simulacrum died.
  • BG2EE: Fixed golem ability detection for imported characters.
  • Various minor fixes and optimizations.

Golem Construction for Spellcasters v5.4

24 Jul 16:29
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Changes in v5.4:

  • Added Italian translation (thanks to Luke93, Elia Danelli, Aedan, improbabile and rede9)
  • Added teleport ability to Malavon's golems in IWD:EE
  • Made golems immune to imprisonment to work around a game issue
  • Vanilla Adamantite Golems should also use Trample ability
  • Fixed disabled golems in Spellhold being a target for hostile creatures
  • Fixed clay golem conditions for clerics in construction dialog
  • Fixed a minor compatibility issue in BG:EE without SoD.
  • Various minor bugfixes and textual fixes

Golem Construction for Spellcasters v5.3

25 Oct 17:14
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Changes in v5.3:

  • Adjusted cleric level requirements for building clay golems
  • Cleric Stronghold quests don't interfere with golem construction anymore
  • Made golem slow and haste more compatible with Spell Revisions
  • Improved combat scripts: enemy mages should not use Energy Blades against clay golems
  • Several textual fixes

Golem Construction for Spellcasters v5.2

23 Sep 09:34
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Changes in v5.2:

  • Made clay golem construction available to clerics
  • Added cleric-specific workshops to their respective temple strongholds
  • Fixed missing ambient sound on quest-related map
  • Corrected Nym's default combat script
  • Several spelling fixes and improvements

Golem Construction for Spellcasters v5.1

20 Aug 09:30
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Changes in v5.1:

  • Added Polish translation for artifact quest
  • Improved component name "Identify all mod items"
  • Fixed a potential loophole in the artifact quest that could result in forcing the player to reload

Golem Construction for Spellcasters v5.0

15 Aug 19:06
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Changes in v5.0:

  • Renamed setup file and mod folder to conform to naming conventions on Unix-like operating systems
  • Added new quest to retrieve a golem-specific artifact (BG2:EE/EET)
  • Added new Tweaks component "Identify all items"
  • Added new Tweaks component "Add Teleport ability to golems"
  • Worked around a game bug in the dialog of Ore Merchant Jerlia
  • Fixed a condition when de'Arnise golems should turn hostile
  • Fixed incorrect names of BG1 golem manuals
  • Fixed spellings in French translation

Golem Construction for Spellcasters v4.0

21 Feb 14:25
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Changes in v4.0:

  • Added two new golem types which can be commissioned during the BG1 part of the game
  • Added mod support for pure BG:EE installations (without SoD)
  • Added "Spell Revisions" compatibility
  • Fixed a compatibility issue with SCS
  • Several minor fixes and improvements