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Releases: After-the-End-of-All-Things/game

Release v0.1.6

30 Aug 18:44
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0.1.6 (2023-08-30)

Bug Fixes

  • popover: add attribute to make popovers load in the right place (1e0d29e)
  • ui: improve coloration on rarities. closes #130 (2b8d9e7)

Features

  • analytics: track more game events. closes #118 (6b60cd5)
  • api: add game stats api endpoint to double check constants. closes #138 (1d7fa2e)
  • combat: show if ability is physical or magical (b71e952)
  • core: rip out discovery totals/rewards as constants (d38d049)
  • core: rip out find rates as constants (14b461b)
  • inventory: add loading spinner when loading inventory (a7ffb2d)
  • stats: track more stats - combat, explores, items. closes #124 (7ce1b75)
  • ui: add tooltips to profile for stats, total collected to increase user clarity. closes #136 (197fd1e)

Release v0.1.5

30 Aug 10:01
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0.1.5 (2023-08-30)

Bug Fixes

  • item: discovering a bad equipment item will remove it (2d2d1c8)
  • item: items/resources now cross-check so you can't get them in the wrong spots (8f89d09)
  • market: market now always costs 1 coin to list at least (49c5b11)

Release v0.1.4

29 Aug 20:13
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0.1.4 (2023-08-29)

Bug Fixes

  • combat: enemies will no longer attempt to move to the wrong side, halting the fight (957fd3b)
  • fight: elemental damage is no longer wack. ground targetted spells work (06b29f3)
  • fight: fights can end again (079e22e)
  • fight: you can no longer kill dead creatures (fa4e3cd)

Features

  • core: add logic to service paths, closes #104 (c628d71)

Release v0.1.3

29 Aug 13:53
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0.1.3 (2023-08-29)

Release v0.1.2

29 Aug 13:39
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0.1.2 (2023-08-29)

Bug Fixes

  • build: generate blog posts correctly (902326e)

Release v0.1.1

29 Aug 13:29
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0.1.1 (2023-08-29)