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## [0.1.4](https://github.com/After-The-End-Of-All-Things/game/compare/v0.1.3...v0.1.4) (2023-08-29) | ||
## [0.1.5](https://github.com/After-The-End-Of-All-Things/game/compare/v0.1.4...v0.1.5) (2023-08-30) | ||
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### Bug Fixes | ||
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* **combat:** enemies will no longer attempt to move to the wrong side, halting the fight ([957fd3b](https://github.com/After-The-End-Of-All-Things/game/commit/957fd3bcf1452452a27906f09267821b116f2643)) | ||
* **fight:** elemental damage is no longer wack. ground targetted spells work ([06b29f3](https://github.com/After-The-End-Of-All-Things/game/commit/06b29f37871eb6ae2f761090cbeb9138e03e15be)) | ||
* **fight:** fights can end again ([079e22e](https://github.com/After-The-End-Of-All-Things/game/commit/079e22ea0369f4f757bb3c9ea48f867c1b7b7ba4)) | ||
* **fight:** you can no longer kill dead creatures ([fa4e3cd](https://github.com/After-The-End-Of-All-Things/game/commit/fa4e3cd0b89fd96cbef413070fb600328f71c25c)) | ||
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### Features | ||
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* **core:** add logic to service paths, closes [#104](https://github.com/After-The-End-Of-All-Things/game/issues/104) ([c628d71](https://github.com/After-The-End-Of-All-Things/game/commit/c628d712e68c251880c6ea987b469e8d1588a1f1)) | ||
* **item:** discovering a bad equipment item will remove it ([2d2d1c8](https://github.com/After-The-End-Of-All-Things/game/commit/2d2d1c821d55598ae00a0991c51bf5ec02fa3bd4)) | ||
* **item:** items/resources now cross-check so you can't get them in the wrong spots ([8f89d09](https://github.com/After-The-End-Of-All-Things/game/commit/8f89d0926e0230fc5323dc57966154221416915d)) | ||
* **market:** market now always costs 1 coin to list at least ([49c5b11](https://github.com/After-The-End-Of-All-Things/game/commit/49c5b116bbe8b9d8458e06d22c9dd3ddbf7fea64)) | ||
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