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Constants
Freaksken edited this page Mar 31, 2019
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Home ▸ Constants
#define FCNPC_INCLUDE_VERSION The current FCNPC include version.
#define FCNPC_ENTITY_CHECK_NONE (0)
#define FCNPC_ENTITY_CHECK_PLAYER (1)
#define FCNPC_ENTITY_CHECK_NPC (2)
#define FCNPC_ENTITY_CHECK_ACTOR (4)
#define FCNPC_ENTITY_CHECK_VEHICLE (8)
#define FCNPC_ENTITY_CHECK_OBJECT (16)
#define FCNPC_ENTITY_CHECK_POBJECT_ORIG (32)
#define FCNPC_ENTITY_CHECK_POBJECT_TARG (64)
#define FCNPC_ENTITY_CHECK_MAP (128)
#define FCNPC_ENTITY_CHECK_ALL (255)
#define FCNPC_MOVE_TYPE_AUTO (-1)
#define FCNPC_MOVE_TYPE_WALK (0)
#define FCNPC_MOVE_TYPE_RUN (1)
#define FCNPC_MOVE_TYPE_SPRINT (2)
#define FCNPC_MOVE_TYPE_DRIVE (3)
#define FCNPC_MOVE_MODE_AUTO (-1)
#define FCNPC_MOVE_MODE_NONE (0)
#define FCNPC_MOVE_MODE_MAPANDREAS (1)
#define FCNPC_MOVE_MODE_COLANDREAS (2)
#define FCNPC_MOVE_PATHFINDING_AUTO (-1)
#define FCNPC_MOVE_PATHFINDING_NONE (0)
#define FCNPC_MOVE_PATHFINDING_Z (1)
#define FCNPC_MOVE_PATHFINDING_RAYCAST (2)
#define FCNPC_MOVE_SPEED_AUTO (-1.0)
#define FCNPC_MOVE_SPEED_WALK (0.1552086)
#define FCNPC_MOVE_SPEED_RUN (0.56444)
#define FCNPC_MOVE_SPEED_SPRINT (0.926784)
#define FCNPC_MAX_NODES (64)
#define FCNPC_INVALID_MOVEPATH_ID (-1)
#define FCNPC_INVALID_RECORD_ID (-1)
#undef FCNPC_DISABLE_VERSION_CHECK
If you don't want FCNPC to check for new releases and notify you when there is a new version available, add
#define FCNPC_DISABLE_VERSION_CHECK
before#include <FCNPC>
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