Zig bindings and build package for stb_image, stb_image_resize and stb_image_write from Sean Barrett's stb single-file C libraries
- Supports Zig memory allocators
- Supports decoding most popular formats
- Supports HDR images
- Supports 8-bits and 16-bits per channel
- Supports image resizing
- Supports image writing (.png, .jpg)
Add zstbi to your build.zig.zon .dependencies with:
zig fetch --save git+https://github.com/zig-gamedev/zstbi
and in your build.zig add:
pub fn build(b: *std.Build) void {
const exe = b.addExecutable(.{ ... });
const zstbi = b.dependency("zstbi", .{});
exe.root_module.addImport("zstbi", zstbi.module("root"));
}Now in your code you may import and use zstbi.
Init the lib. zstbi.init() is cheap and you may call it whenever you need to change memory allocator. Must be called from the main thread.
const zstbi = @import("zstbi");
zstbi.init(allocator);
defer zstbi.deinit();pub const Image = struct {
data: []u8,
width: u32,
height: u32,
num_components: u32,
bytes_per_component: u32,
bytes_per_row: u32,
is_hdr: bool,
...pub fn loadFromFile(pathname: [:0]const u8, forced_num_components: u32) !Image
pub fn loadFromMemory(data: []const u8, forced_num_components: u32) !Image
pub fn createEmpty(width: u32, height: u32, num_components: u32, args: struct {
bytes_per_component: u32 = 0,
bytes_per_row: u32 = 0,
}) !Image
pub fn info(pathname: [:0]const u8) struct {
is_supported: bool,
width: u32,
height: u32,
num_components: u32,
}
pub fn resize(image: *const Image, new_width: u32, new_height: u32) Image
pub fn writeToFile(
image: *const Image,
filename: [:0]const u8,
image_format: ImageWriteFormat,
) ImageWriteError!void
pub fn writeToFn(
image: *const Image,
write_fn: *const fn (ctx: ?*anyopaque, data: ?*anyopaque, size: c_int) callconv(.C) void,
context: ?*anyopaque,
image_format: ImageWriteFormat,
) ImageWriteError!voidvar image = try zstbi.Image.loadFromFile("data/image.png", forced_num_components);
defer image.deinit();
const new_resized_image = image.resize(1024, 1024);Misc functions:
pub fn isHdr(filename: [:0]const u8) bool
pub fn is16bit(filename: [:0]const u8) bool
pub fn setFlipVerticallyOnLoad(should_flip: bool) void