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backend: gl: set usage of buffer objects to GL_STREAM_DRAW #1093

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merged 1 commit into from
Jul 4, 2023

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absolutelynothelix
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it pretty much describes how we use buffer objects now

reference: https://docs.gl/gl3/glBufferData

it pretty much describes how we use buffer objects now

reference: https://docs.gl/gl3/glBufferData
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codecov bot commented Jul 4, 2023

Codecov Report

Merging #1093 (7a45e35) into next (3d82e76) will decrease coverage by 0.15%.
The diff coverage is 0.00%.

Impacted file tree graph

@@            Coverage Diff             @@
##             next    #1093      +/-   ##
==========================================
- Coverage   37.56%   37.41%   -0.15%     
==========================================
  Files          49       49              
  Lines       11191    11190       -1     
==========================================
- Hits         4204     4187      -17     
- Misses       6987     7003      +16     
Impacted Files Coverage Δ
src/backend/gl/blur.c 0.00% <0.00%> (ø)
src/backend/gl/gl_common.c 25.40% <0.00%> (ø)

... and 2 files with indirect coverage changes

@yshui yshui merged commit 4a39423 into yshui:next Jul 4, 2023
6 checks passed
@absolutelynothelix absolutelynothelix deleted the gl-stream-draw branch July 4, 2023 19:02
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2 participants