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  1. iac iac Public

    Forked from Samsung/iac

    This project relates to the pre-processing and/or post-processing of the decoded audio samples to produce an immersive 3D rendering, and is independent of the audio codec used.

    C

  2. libiamf libiamf Public

    Forked from AOMediaCodec/libiamf

    Reference Software for IAMF

    C 1

  3. iamf iamf Public

    Forked from AOMediaCodec/iamf

    Immersive Audio Model and Formats

    Bikeshed

  4. libadm libadm Public

    Forked from ebu/libadm

    Audio Definition Model (ITU-R BS.2076) handling library

    C++

  5. libbw64 libbw64 Public

    Forked from ebu/libbw64

    Broadcast Wave 64 (ITU-R BS.2088) library

    C++